Category Archives: Interactive Authoring

Interactive Design: Assignment 2

Draft: https://xd.adobe.com/view/6398ef97-f8bc-422d-a027-83df335e2b3d/ Advertisements

Posted in Interactive, Interactive Authoring, Non-Timebased | Tagged , , | Leave a comment

Gallery Write Up

                         Christina West. the boys, 2006. Earthenware, paint.                          Akio Takamori. Head Teapot, 1991. Porcelain, glazed.   On … Continue reading

Posted in Interactive Authoring, Non-Timebased, Writing | Tagged , | Leave a comment

Interactive Authoring : Final Project

  The music I used: Maze of Life, the theme song of PersonaQ For the final project, I did music visualization. Visual music is sometimes called color music. It refers to the use of musical structures in visual imagery. I … Continue reading

Posted in Interactive Authoring, Time-Based | Tagged , | Leave a comment

Interactive Authoring : Visual Music

https://vimeo.com/190139926 The concept of this work is play. This program is not just running the code, but you can participate in the music visualization. With keyboards, you can keep the beat, and move and change the size of the main … Continue reading

Posted in Interactive Authoring, Time-Based | Tagged , , | Leave a comment

Interactive Authoring: Visual Music

  Processing Code: import ddf.minim.analysis.*; import ddf.minim.*; Minim minim; AudioPlayer player; FFT fft; void setup() { size(800, 600); colorMode(HSB, 360, 100, 100, 200); noStroke(); smooth(); frameRate(200); minim = new Minim(this); player = minim.loadFile(“music.mp3”, 512); fft = new FFT(player.bufferSize(), player.sampleRate()); player.play(); … Continue reading

Posted in Interactive Authoring, Time-Based | Tagged , , | Leave a comment

Interactive Authoring : Digital Landscape (Final)

The imagination of children is always beautiful and fantastic. Even though we cannot see what children are thinking, their imaginations are at work. This picture shows what might be going on in a child’s mind.   Processing Code: PImage img; … Continue reading

Posted in Interactive Authoring, Non-Timebased | Tagged , , | Leave a comment

Interactive Authoring : Digital Landscape

The above picture I programmed is the imaginary digital landscape of Tokyo. Processing Code : PImage img; int Z; void setup(){ size(1000,500); colorMode(HSB,100); noStroke(); smooth(); Z = 5; frameRate(15); PFont font = createFont(“Naiv-Fat”, 42); textFont(font, 24); } void draw(){ img … Continue reading

Posted in Interactive Authoring, Non-Timebased | Tagged , , | Leave a comment